| activate_32bit enum value | IdeSceneObject | |
| activate_collide enum value | IdeSceneObject | |
| activate_count enum value | IdeSceneObject | |
| activate_t enum name | IdeSceneObject | |
| activate_visible enum value | IdeSceneObject | |
| AddRoomReference(IdeSceneRoom *ref, void *ptr)=0 | IdeSceneObject | [pure virtual] |
| Claim()=0 | IdeRefCountBase | [pure virtual] |
| DeSerialize(IdeFile *File, long DataLength)=0 | IdeWorldObject | [pure virtual] |
| DeSerializeLoad()=0 | IdeWorldObject | [pure virtual] |
| GetActivation(activate_t a_type) const=0 | IdeSceneObject | [pure virtual] |
| GetBoundCenter()=0 | IdeSceneObject | [pure virtual] |
| GetBoundRadius()=0 | IdeSceneObject | [pure virtual] |
| GetCurrentPassNum() const=0 | IdeSceneObject | [pure virtual] |
| GetLightData()=0 | IdeSceneLight | [pure virtual] |
| GetLocalAABB(deAABB &bbox)=0 | IdeSceneObject | [pure virtual] |
| GetObjectID()=0 | IdeWorldObject | [pure virtual] |
| GetOccludeCenter()=0 | IdeSceneObject | [pure virtual] |
| GetOccludeRadius()=0 | IdeSceneObject | [pure virtual] |
| GetPrivateData(long &pSize)=0 | IdeWorldObject | [pure virtual] |
| GetRenderLight()=0 | IdeSceneLight | [pure virtual] |
| GetRoomReference(IdeSceneRoom *ref)=0 | IdeSceneObject | [pure virtual] |
| GetSOInterface(IdeSceneObject::interface_t i)=0 | IdeSceneObject | [pure virtual] |
| GetSOIType()=0 | IdeSceneObject | [pure virtual] |
| GetWOInterface(long interface_id)=0 | IdeWorldObject | [pure virtual] |
| GetWorldAABB(deAABB &bbox)=0 | IdeSceneObject | [pure virtual] |
| GetWorldBoundCenter()=0 | IdeSceneObject | [pure virtual] |
| GetWorldID()=0 | IdeWorldObject | [pure virtual] |
| GetWorldOBB(deOBB &bbox)=0 | IdeSceneObject | [pure virtual] |
| GetWorldOccludeCenter()=0 | IdeSceneObject | [pure virtual] |
| GetWorldPos(deVec3d &PosVector)=0 | IdeSceneObject | [pure virtual] |
| GetWorldTransform(deTransformInfo &mat)=0 | IdeSceneObject | [pure virtual] |
| GetWOTypeName()=0 | IdeWorldObject | [pure virtual] |
| iface_32Bit enum value | IdeSceneObject | |
| iface_IdeSceneABT enum value | IdeSceneObject | |
| iface_IdeSceneActor enum value | IdeSceneObject | |
| iface_IdeSceneAnimatedMesh enum value | IdeSceneObject | |
| iface_IdeSceneLight enum value | IdeSceneObject | |
| iface_IdeSceneObject enum value | IdeSceneObject | |
| iface_IdeSceneSky enum value | IdeSceneObject | |
| iface_IdeSceneStaticMesh enum value | IdeSceneObject | |
| iface_IdeSceneTerrain enum value | IdeSceneObject | |
| interface_t enum name | IdeSceneObject | |
| IsTransparent()=0 | IdeSceneObject | [pure virtual] |
| OccludesObject(deVec3d &position, IdeSceneObject *so, deVec3d &NormalizedDisplacement)=0 | IdeSceneObject | [pure virtual] |
| PreCache(IdeDriver *pDriver)=0 | IdeSceneObject | [pure virtual] |
| Release()=0 | IdeRefCountBase | [pure virtual] |
| RemoveRoomReference(IdeSceneRoom *ref)=0 | IdeSceneObject | [pure virtual] |
| Serialize(IdeFile *File)=0 | IdeWorldObject | [pure virtual] |
| SetActivation(activate_t a_type, deBoolean Active)=0 | IdeSceneObject | [pure virtual] |
| SetLightData(const IdeRenderLight::LightData &lightdata)=0 | IdeSceneLight | [pure virtual] |
| SetPrivateData(void *pData, long Size)=0 | IdeWorldObject | [pure virtual] |
| SetWorldID(deWorldID WorldID, deObjectID ObjectID=0)=0 | IdeWorldObject | [pure virtual] |
| SetWorldTransform(const deTransformInfo &mat)=0 | IdeSceneObject | [pure virtual] |
| Traverse(IdeSceneGraph::deSceneTraversal *Params)=0 | IdeSceneObject | [pure virtual] |
| ~IdeRefCountBase() | IdeRefCountBase | [inline, protected, virtual] |
| ~IdeSceneLight() | IdeSceneLight | [inline, protected, virtual] |
| ~IdeSceneObject() | IdeSceneObject | [inline, protected, virtual] |
| ~IdeWorldObject() | IdeWorldObject | [inline, protected, virtual] |